FFSM++
1.1.0
French Forest Sector Model ++
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Basic data units (struct) More...
#include <ModelData.h>
Public Attributes | |
string | name |
vector< string > | values |
Values are stored as "string" because we don't yet know at this point if they are string, double or integers! More... | |
int | type |
int | regId |
string | comment |
Basic data units (struct)
Struct containing the basic data objects. At the moment, data are used to store programm settings or macro data.
Definition at line 267 of file ModelData.h.
string comment |
Definition at line 273 of file ModelData.h.
Referenced by ModelData::addSetting(), ModelData::setDefaultSettings(), and ModelData::setScenarioSettings().
string name |
Definition at line 268 of file ModelData.h.
Referenced by ModelData::addSetting(), ModelData::setDefaultSettings(), and ModelData::setScenarioSettings().
int regId |
Definition at line 272 of file ModelData.h.
Referenced by ModelData::setDefaultSettings(), and ModelData::setScenarioSettings().
int type |
Definition at line 271 of file ModelData.h.
Referenced by ModelData::addSetting(), ModelData::setDefaultSettings(), and ModelData::setScenarioSettings().
vector<string> values |
Values are stored as "string" because we don't yet know at this point if they are string, double or integers!
Definition at line 270 of file ModelData.h.
Referenced by ModelData::addSetting(), ModelData::setDefaultSettings(), and ModelData::setScenarioSettings().